Generate release-ready third-party notices and credits directly from your Unity project. Catch unresolved licenses early and optionally block risky builds before you ship.
Kevin Bjorvand.
43 assets from this publisher across the stores we track.
Track Unity shader variants, enforce budgets, and block CI regressions before they ship.
Tracks Unity build size, shows exactly what made it grow, and can stop builds when they get too big.
Turn obfuscated player crash reports into source-linked stacks, keep every build's symbols, and refuse mismatched evidence - offline.
Scan your Unity project to find IL2CPP stripping bugs related to reflection, serialization, and AOT generics before building.
Automatically enforce Unity import settings with rules, lint the project, and export compliance reports.
Check remote Addressables files before release. Find missing files, redirects, file sizes, and slow links without changing your online content.
Prevent costly Unity regressions with 5 editor tools for build size, shader variants, import settings, compliance, and serialization safety.
Unity toolkit to prevent build size bloat, auto-fix import settings, and generate third-party notices for safer, CI-friendly releases.
Find what made Unity builds slow by comparing against a healthy baseline and ranking likely causes like commits, assets, or cache.
Find overlapping edits before a Git merge. Review clear, read-only evidence without changing project files or Git data.
Fast Play Mode, without static-state chaos.
Debug input routing, event links, animator states, multiplayer sync, and play-mode asset protection.
Run the same memory test again and again. Find growth trends, compare a healthy baseline, and hand clear clues to Memory Profiler.
Catch missing .meta files, duplicate GUIDs, and risky asset references before commit with clear Git-aware evidence in Editor or CI.
Make Fast Play safe. Find static state, event leaks, and reload bugs before they slow down your project.
Keep ScriptableObjects, materials, and other assets safe in Play Mode. See changes, choose what to keep, and recover with confidence.
Audit Unity serialization renames, scan YAML coverage, and reserialize assets safely with batch and CI support.
See why UI clicks fail. View the real raycast order, hidden blockers, canvas rules, handlers, and scene health in one tool.
Find broken Inspector event links before they break your game.
See who owns every prefab override. Trace inheritance, preview impact, find override debt, and clean up before changes spread.
See how Addressables changes affect patch size before release. Compare builds, trace bundles, set budgets, and export reports.
Check APK and AAB files before release. Compare builds, see what changed, and apply clear release rules.
Audit Animator Controllers, explain risky transitions, track runtime coverage, and explore bounded routes without changing your controller.