Lean Touch allows you to add touch controls to your game without coding, supporting Android, iOS, and Desktop platforms.
Carlos Wilkes.
31 assets from this publisher across the stores we track.
Space Graphics Toolkit lets you customize and combine a huge collection of effects to quickly create realistic or fantasy space scenes.
Transform solid 2D sprites into destructible ones with Destructible 2D, a versatile Unity asset.
Paint all your objects with Paint in 3D. With incredible performance on mobile, VR, WebGL, and much more!
Lean Localization allows you to quickly add multi-language support to your games, localizing text, sounds, and more with a few clicks.
Lean GUI extends Unity's GUI system with modular components for rapid UI polishing and enhanced user experience.
Paint in Editor unlocks the ability to paint objects in your scene - great for making small tweaks, or even creating entirely new texture sets!
Lean Touch+ extension adding shape detection, on-screen controls, selection boxes, and various camera systems without code.
Improve game performance with Lean Pool. A lightweight asset managing prefab spawning, despawning, recycling, and class pooling.
FLOW allows you to add large-scale interactive fluids to your scene, all highly optimized using GPU acceleration.
Turn point audio sources into volumetric ones emitting from boxes, spheres, or custom meshes with occlusion and reverb zone support.
Lean Texture+ adds powerful texture modification tools like seamless conversion, normal map generation, and color replacement.
Enhance space scenes with high-detail volumetric planets featuring customizable atmospheres, water levels, and shadows.
Add procedural lines, rounded boxes, polygons, and circles to your UI with fully customizable and modular Lean GUI Shapes.
High-performance planet generator with volumetric atmosphere, clouds, oceans, caves, and modular terrain for detailed planetary creation.
Unleash your creativity and save money with the Paint Bundle! This powerhouse combo empowers for all your artistic needs. Paint in 3D lets you effortlessly paint stunning textures on your 3D objects, while Paint in 2D empowers you to breath life into vibrant 2D sprites with ease. Finally, Paint in Editor streamlines the texturing process directly within the Unity editor. All three tools cater to both beginners and professionals, offering intuitive interfaces, extensive features, incredible performance, compatibility with custom shaders, and much more.
Modify textures quickly with filters, pack them into channels, and create new textures in the editor or game.
Create personalized coloring book apps with this versatile asset. Tailor the experience, add your art, and enjoy limitless possibilities.
Add stunning nebula backgrounds to your 3D space games with ease.
Create and destroy detailed spaceships with customizable parts, thruster effects, and support for multiple render pipelines.
Paint sprites with ease and explore countless features, all with incredible performance on mobile, WebGL, and much more!
Add stunning planets to the background of your 3D space games with ease.
Customizable nebula and galaxy prefabs for 3D space games, supporting all render pipelines with up to 8k resolution textures.
A tool to create, simulate, and fly through volumetric gas giants with fluid simulation, rings, asteroids, and high-performance GPU acceleration.