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Lean Texture preview
Unity

Lean Texture

By Carlos Wilkes

FREE

Rated 4.0/5 from 5 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.

Recorded prices for Lean Texture 1 price observations from Nov 2, 2026 to Nov 2, 2026. Lowest recorded price FREE. Exact dates and prices are listed below. $0.00 $0.50 $1.00 Nov 2, 2026: FREE. Latest store price Nov 2, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
FREELatest store price

About Lean Texture

  • Tools, Systems & Learning > Development Tools & Automation
  • Art & Visuals > Textures & Materials
Easy To Use — Simply right click your texture, select Create/Lean/Texture, adjust the settings, and click Save!

Channel Packing — Quickly combine multiple textures into one packed texture. This is great for shaders/materials that require specific data to be stored in specific channels (e.g. RGB = Albedo, A = Smoothness).

Create Textures — Quickly generate a new texture based on a color gradient, solid color, texture, or multiple textures.

Modify Textures — Quickly apply filters to textures to adjust the brightness, hue, saturation, and much more. These can also be stacked, making it super easy to use.

Lighting Fast — This asset has been highly optimized using Jobs and Burst, allowing you to modify your textures with as many filters as you like.

Realtime Preview — Instantly see what your texture looks like as you adjust the settings. Preview settings include RGB channel isolation, and a preview of what the texture looks like when tiled.

Non-Destructive — All texture modifications are done separately from your source textures, so you can always edit them later without losing any quality.

In Game & In Editor — All features can be accessed from the C# API too!

Texture Creation Techniques:
- Color - This creates a new texture where all pixels are the same color.
- Gradient - This creates a new texture from a color gradient.
- Texture - This creates a new texture based on another texture in your project.
- Channel Packed Texture - This creates a new texture based on 4 other textures.

Texture Modification Techniques:
- Modify Brightness - Quickly adjust the brightness of your texture.
- Convert To Grayscale - Quickly turn your texture into grayscale.
- Rotate Hue - Quickly adjust the colors of your texture.
- Multiply Channels - Quickly adjust the channel values of your texture.
- Modify Saturation - Quickly adjust the color saturation of your texture.
- Tint Color - Quickly change the overall color of your texture.

Unity price last checked .

Prices and availability may change.