By Faven Games
6 favoritesBuild rooms on a grid, hire and train staff, and watch queues decide profit. Pure C# management sim, browser‑playable, no imported art.
48 assets from this publisher across the stores we track.
By Faven Games
6 favoritesBuild rooms on a grid, hire and train staff, and watch queues decide profit. Pure C# management sim, browser‑playable, no imported art.
By Faven Games
5 favoritesA framework for idle and incremental games: producers, upgrades, big numbers, offline earnings, prestige and boosts with a drop-in demo.
By Faven Games
5 favoritesNPC schedules, game calendar with seasons, shop hours, and friendship systems for life sim and Stardew-style games.
By Faven Games
5 favoritesOne bundle unlocks seven complete simulation and management frameworks.
By Faven Games
5 favoritesBuffs, debuffs, damage over time, and stat modifiers. Six stacking policies, snapshot scaling, diminishing returns. Full C# source.
By Faven Games
4 favoritesColonists that work on their own: job board, work priorities, hauling, stockpiles, building, crafting bills, hunger, sleep, and mood.
By Faven Games
4 favoritesBackend: spatial-grid rig, weighted loot, conditional extractions, traders, tasks, hideout, insurance, crafting, saves, economy simulator.
By Faven Games
4 favoritesComplete football management kit with match engine, tactics, scouting, and finances. Deterministic and save-ready.
By Faven Games
4 favoritesA drop-in metroidvania framework handling map revelation, ability gates, and persistent world state across rooms.
By Faven Games
3 favoritesMonster-taming framework with turn-based battles, type chart, capture, evolution, wild encounters, creature index, and overworld companions.
By Faven Games
3 favoritesBuild detective games in Unity with a clue board, contradiction engine, accusation system, case authoring, and solvability checker.
By Faven Games
3 favoritesProcedurally generates deterministic murder mysteries with one solution, suspects, timelines, and lying statements using full C# source code.
By Faven Games
3 favoritesDetective game framework with clue tracking, testimony, contradictions, evidence board, deductions, and accusation. Render-agnostic with drop-in UI.
By Faven Games
2 favoritesLive-service meta kit with daily rewards, login streaks, battle pass, and quests, running locally or with Firebase for cross-device progress.
By Faven Games
2 favoritesOnline leaderboards with seasons, tournaments, and league tables. Local backend included; Firebase or your own server in one switch.
By Faven Games
2 favoritesFarming kit with crop growth, seasons, watering, fertilizer, and harvest events, featuring a crop economics planner and deterministic quality rolls.
By Faven Games
2 favoritesDrop-in level map system with stages, stars, scrollable map, save/load, and visual editor. No dependencies.
By Faven Games
2 favoritesScoring engine for poker and slot roguelikes: chips x mult, stacking jokers, blinds, shop, deterministic runs, and balance simulator.
By Faven Games
2 favoritesLightweight Unity quest system with steps, counters, branching choices, prerequisites, a journal, and a graph validator. No dialogue framework required.
By Faven Games
2 favoritesDrop-in deterministic turn-based and ATB battle engine for RPGs. Pure C#, no SDKs, full source. Includes party combat, skills, status effects, enemy AI, and save/resume.
By Faven Games
1 favoritesStats, effects and abilities for Unity. Attributes, buffs, cooldowns and skills, ready to drop in.
By Faven Games
1 favoritesRecord the events before a gameplay defect and export one local capture. Keeps a bounded timeline of breadcrumbs, logs, and exceptions.
By Faven Games
1 favoritesComplete multiplayer social system with clans, friends lists, and real-time chat, running on built-in backend or Firebase.
By Faven Games
1 favoritesLives and energy that refill over real time, cheat-proof and offline-ready. Spend, refill from an ad or purchase, and show the countdown.