Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $27.99. The latest store price is $39.99.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $39.99 | Latest store price | |
| $39.99 | Unity First Price 2026-08-07 2026-08-07 | |
| $27.99 | Unity New Release Discount 2026-08-07 2026-08-14 | |
| $27.99 | Unity New Release Discount 2026-08-07 2026-08-14 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Status Effect System - Buffs, Debuffs, DoT & Stat Modifiers
- Tools, Systems & Learning > Development Tools & Automation
- Art & Visuals > UI & GUI
What it does
Six stacking policies per effect, pooled globally or kept per attacker
Flat, Increased, More and Override modifiers in a defined order
Snapshot scaling, so buffing a caster does not strengthen poisons already ticking
Diminishing returns, so repeated crowd control gets shorter then stops landing
Tags drive cleanse, dispel, blocking and immunity with no hard-coded lists
Follow ups on expiry or on dispel, so a defused bomb does not detonate
Saves and loads mid-effect with stacks, timers and frozen scaling intact
Deterministic, so you can drive it on your own clock for replays
What's included
Drop-in uGUI status bar with stack counts and radial timers
Simulator, Validator, Debugger and Setup editor windows
Self building demo, full C# source, documentation in the package