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Included assets
Asset names currently associated with this deal. Store availability can change.
By Polynest
3 favoritesScan scenes for 68 issues—broken refs, hierarchy, lighting, physics, UI, prefabs—and safely fixes what can be repaired.
By Polynest
Old‑town street: six shop‑houses, furniture, trees, hedges, LODs, colliders, lightmaps, and a baked dusk demo. Works in Built‑in, URP, HDRP.
By Polynest
Real-size sports balls with accurate bounce physics, modelled panels, dimples, drilled holes, URP/HDRP support, LODs, colliders, demo scene
By Polynest
Scans scenes for 68 issues—broken refs, hierarchy, lighting, physics, UI, prefabs—and safely fixes what can be repaired.
By sunzzs
10 effects for 3D projects, supports Unity 2021.3.0+. Single shader for particle effects.
By sunzzs
10 VFX effects for 3D games, supports Unity 2021.3.0+, uses single shader
By sunzzs
10 effects for 3D projects, supports Unity 2021.3.0+. Single shader for particle effects.
By sunzzs
10 effects for 3D projects, supports Unity 2021.3.0+. Single shader for all particles.
By Shadowtools
Inspect, pick, and live-edit UI Toolkit interfaces in-game or on a remote build, then review and write every change back into your project.
Debug input routing, event links, animator states, multiplayer sync, and play-mode asset protection.
Inspect Android builds, resolve SDK conflicts, review privacy compliance, and prepare release notices.
Create immersive CMD‑style terminals with animated typing, colorized messages, themes, commands, and minimal setup.
Connects audio playback to gameplay events via visual event placement on audio timelines.
Showing 1–13 of 13 tracked assets.