About this sale
Preview gallery
Showing 12 of 19 preview images.
Included assets
Asset names currently associated with this deal. Store availability can change.
Build stylized arctic settlements and frozen camps in Unity with modular structures, snowy terrain, and optimized custom shaders.
A stylized, rigged goblin scout with all-quad topology, three LODs, 2K PBR textures, humanoid bones, four blend shapes, and seven clips.
A URP hair and fur toolkit for painting, grooming, and baking human hair, creature coats, clothing fuzz, and fur cards.
By 300Mind
1 favoritesModular tower defense template with Map Editor, waves, towers, upgrades, economy, pooling, UI, and demo content.
By Auxilium
3 favoritesNative integration for commanding, fighting, riding, and playing as Malbers animals directly in Game Creator 2.
By Auxilium
Embroidery Decals is a collection of 100 hand stitched flower decals for the Universal Render Pipeline.
Car bundle with 6 cars from 60s-80s eras plus Kazan fighting character featuring 5 authored clips.
By Auxilium
2 favoritesBlaze AI for Animal Controller is the bridge that lets these two work together.
Create fitted primitive colliders for your models in seconds.
Set up Unity WheelColliders without manually positioning and configuring every wheel.
Take control of complex blend shapes without fighting the default Unity inspector.
By Auxilium
4 favoritesSurvival-style water system for Game Creator 2 enabling plumbing, water flow, and interactive physics.
By Auxilium
4 favoritesElectrician is a complete, survival game style electricity system for Game Creator 2.
A collection of four focused Unity Editor tools for materials, blend shapes, WheelColliders, and automatic collider fitting.
Rigged low-poly dragon, 3.1 m wingspan, Idle/Walk/Fly clips. Swept horns, spined back, crimson membranes, spade tail. 952 tris, 27 bones.
Rigged low-poly duckling with idle, walk, and fly animations, featuring 446 triangles and 16 bones for flock-friendly use.
Rigged low-poly robot mallard with Idle, Walk and Fly clips. Features sensor bill, aerial, chest panel, webbed feet. 514 tris, 16 bones.
Fighting game character Kazan with 5 authored clips, humanoid rig, 1808 tris, and detailed painted details.
Destructible human skeleton with pre-baked destruction animations and 4K textures for combat and cinematic use.
Showing 1–19 of 19 tracked assets.