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3D Fighting Character - Kazan, Humanoid Rigged Martial Artist preview
Unity

3D Fighting Character - Kazan, Humanoid Rigged Martial Artist

By Backrock Studios

$14.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $14.99. The latest store price is $14.99, matching the lowest recorded price shown here.

Recorded prices for 3D Fighting Character - Kazan, Humanoid Rigged Martial Artist 2 price observations from Sep 24, 2026 to Nov 5, 2026. Lowest recorded price $14.99. Exact dates and prices are listed below. $0.00 $7.50 $14.99 Sep 24, 2026: $14.99. Unity First Price 2026-09-24 2026-09-24 Nov 5, 2026: $14.99. Latest store price Sep 24, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$14.99Latest store price
$14.99Unity First Price 2026-09-24 2026-09-24

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About 3D Fighting Character - Kazan, Humanoid Rigged Martial Artist

  • Theme > Military & Combat
  • Art & Visuals > 3D
Kazan is a fighting-game character, built the way a fighting game builds its roster: one fighter, framed alone, centre screen. He is the highest-detail model in this publisher's line, with ten and twelve-sided cross-sections where the rest of the set uses six, swept musculature, and painted detail everywhere geometry would be wasted: ab creases, pec shadow, cloth folds, taped forearms and a sleeve tattoo that spills from his left shoulder onto the chest, all on the palette, all free at runtime. The rig is Unity Humanoid, the same canonical bone names and clean T-pose bind as this line's zombies, people, hero and villain, so the Avatar builds automatically and any retargeted humanoid clip (Mixamo, Starter Assets, your own) drives him. Five authored clips ship in the FBX: a fighting-stance Idle with the weight-shifting bounce, guard up; a ring-walk with real arm swing; a one-shot Victory that drives the right fist to the sky and holds it; a one-shot Punch, a right cross thrown from the hips with the elbow snapping straight at full extension; and a one-shot Kick, a chambered high snap kick held at the top so the extreme reads at 30 fps.

Unity price last checked .

Prices and availability may change.