By JiRo Ent.
5/ 57 ratings 35 favoritesDynamic Resolution for URP handles dynamic resolution for your URP games, using FSR/STP to reconstruct missing pixels and more.
13 assets from this publisher across the stores we track.
By JiRo Ent.
5/ 57 ratings 35 favoritesDynamic Resolution for URP handles dynamic resolution for your URP games, using FSR/STP to reconstruct missing pixels and more.
By JiRo Ent.
5/ 57 ratings 6 favoritesReclaim performance when every frame matters. Dynamic Resolution 3 keeps URP games fast while preserving sharp visuals with FSR and STP upscaling.
By JiRo Ent.
28 favoritesLight Occluder improves game performance by culling rendered lights, especially beneficial for low-end systems with many lights.
By JiRo Ent.
23 favoritesA customizable info card system for displaying game information with blur, noir, and customizable animations.
By JiRo Ent.
22 favoritesA dynamic resolution tool for URP and HDRP that uses FSR and TAAU to maintain performance and visual quality.
By JiRo Ent.
18 favoritesPerformance optimization tools bundle for Unity with support for URP and HDRP pipelines.
By JiRo Ent.
9 favoritesIntegrates a robust system for creating advanced video and graphics settings and presets into URP projects.
By JiRo Ent.
9 favoritesCreate stylized animated Grass Prefabs with automatic LODs, shared wind, physical interaction, persistent trails and optional outlines without runtime generation.
By JiRo Ent.
6 favoritesDialogue Graph is a node based system that lets you create and run branching dialogue with ease.
By JiRo Ent.
6 favoritesA bundle specialized in optimizing 3D game performance for both URP and HDRP. Includes Dynamic Resolution 2 and Light Occluder.
By JiRo Ent.
2 favoritesModernize Unity's world building with Blender-like shortcuts, live previews, and automated placement tools for faster map creation.
By JiRo Ent.
2 favoritesA local save system that lets you save and load data with a simple API. Supports up to 6 revisions and AES encryption for secure saves.
By JiRo Ent.
Automatically optimizes CPU performance by throttling animation updates for distant characters in Unity scenes.