Batch-render prefabs into consistent inventory icons as transparent PNGs with outline, shadow, and background layers, ready as sprites.
Krykftn | Advanced Editor Tools & Systems.
38 assets from this publisher across the stores we track.
Open a web page in a sheet over your running game without backgrounding the app or reloading the scene.
Grid inventory with drag-and-drop stacking, splitting, multi-chest looting, save-load, sorting, tooltips, and five themes. Full C# source.
A high-performance uGUI scrolling list that instantiates only visible rows, supports variable heights without pre-measurement, and includes a diagnostic report window.
Procedural minimap with exact inverse projection, one-click rig, fog of war, and accurate icon clamping for Unity.
Outlines that keep one colour in the open and another behind a wall. Mesh hull or screen space, in Built-in, URP and HDRP.
Name colours as roles, bind your scene, and instantly swap themes. Includes real WCAG contrast checking and colour-blindness previews.
Design quests as cards with branches and prerequisites, drop in a ready-made journal, and drive progress with a single C# call.
Seven RPG editor tools for one price: inventory, crafting, loot tables, skill trees, quests, dialogue and stat balance.
Crash-safe save system with atomic writes, backup checksums, versioned sections, and a Save Browser for debugging.
Scatter prefabs over terrain by rule and read a detailed report on spacing, overlaps, and rejection reasons to ensure precise placement.
Six screen transitions with a scrubbable editor preview that guarantees full coverage and correct timing.
Design skill trees visually and add an animated, ready‑to‑use board.
Five uGUI tools for one price: screen fit, blend modes, recycling list, screen transitions, and contrast-checked palette.