Essential 2D shaders for games. Customize them, control from scripts, or expand with custom effects.
Project G.A.M.E.D.E.V..
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Reconstructed Lit shader for Shader Graph retaining all standard settings like albedo, normal, and emission.
Lit 2D shader creating directional surface dissolve effects with customizable emission, speed, and thickness. Compatible with Shader Graph.
Legacy dual emission shader for Unity below 6.0, allowing two emission maps with extra intensity control.
URP unlit shader for highlighting images with a customizable emissive wave effect.
A 2D lit vertex shader that creates irregular vibrations and distortions on the sprite's surface. Requires the Shader Graph package.
A fullscreen pulse shader built in Shader Graph, with everything needed to create custom fullscreen shaders.
A customizable lava shader with adjustable emission, movement, and distortion, using a texture for any liquid effect.
Animated emissive wave for UI and text. Highlight your game's title, buttons, inventory slots, or any image in your scene.
Fast, thread-safe wrapper for File and Directory classes enabling concurrent I/O operations with smart named locks for parallel access.
Lightweight, high-performance logging utility for safely logging from thousands of concurrent threads.
Directional dissolve shader for 3D meshes.
Directional dissolve shader for 2D sprites.
Add two separate emission maps with different colors and intensities to your 2D sprites using Shader Graph.
Add two independent emission maps with separate colors and intensities to 3D meshes in Unity 6+ URP while preserving standard shader options.
A lightweight, highly customizable liquid shader. The easiest way to draw beautiful custom 3D liquids with Unity Splines.
A lightweight, highly customizable liquid shader. The easiest way to draw beautiful custom 2D liquids with Sprite Shape.
Vertex vibration shader for 2D sprites in Unity 6+ URP, allowing shake, tremble, and wobble effects with customizable parameters.
Vertex displacement shader for 3D meshes in Unity 6+ URP, creating shakes, trembles, and wobbles with customizable noise.