Unity
Liquid Shader for Sprite Shape (2D)
$10
$20
50% off
About Liquid Shader for Sprite Shape (2D)
- Art & Visuals > VFX
This 2D Sprite Shape Liquid Shader lets you draw fully customizable liquids in any shape directly with Unity Sprite Shape.
Create lava rivers, water pools, acid pits, poison streams, blood pools, molten metal, magic liquids, and so much more, without relying on rectangular planes or fixed meshes.
Designed for Unity 6.0+ URP, this shader turns 2D Sprite Shapes into animated liquid surfaces with flowing textures, rolling waves, fine ripples, emission, normal maps, and floating patches for simulating foam and crust.
Best used for top-down games, platformers, caves, dungeons, 2D rivers, lakes, and pools, as well as for any stylized 2D environment.
Key Features
• Draw liquid in any shape using Unity Sprite Shape
• 13 ready-made liquid presets with materials, textures, Sprite Shape Profiles, and demo scenes - lava, water, acid, slime, blood, honey, oil/tar, mud, poison, radioactive waste, molten metal, alien liquid, and magic liquid.
• Flow direction and speed controls
• Animated waves and ripples
• Customizable foam, crust, and patch effects
• HDR emission
• Normal map support for richer lighting
• Vertical offset control for sinking or raising the liquid surface
• Custom Sprite Shape Geometry Creator for smooth vertex displacement
• Quick Liquid Setup component for fast editing with only a few intuitive controls
• Includes separate shader versions for URP Universal Renderer and URP 2D Renderer
BONUS: The Shader Graph Subgraph asset included in this pack is a reconstructed standard lit shader. It can be imported into your own custom Shader Graph shaders, allowing you to both create custom shader effects and keep the standard shader options such as normal maps, emission, etc.
Create lava rivers, water pools, acid pits, poison streams, blood pools, molten metal, magic liquids, and so much more, without relying on rectangular planes or fixed meshes.
Designed for Unity 6.0+ URP, this shader turns 2D Sprite Shapes into animated liquid surfaces with flowing textures, rolling waves, fine ripples, emission, normal maps, and floating patches for simulating foam and crust.
Best used for top-down games, platformers, caves, dungeons, 2D rivers, lakes, and pools, as well as for any stylized 2D environment.
Key Features
• Draw liquid in any shape using Unity Sprite Shape
• 13 ready-made liquid presets with materials, textures, Sprite Shape Profiles, and demo scenes - lava, water, acid, slime, blood, honey, oil/tar, mud, poison, radioactive waste, molten metal, alien liquid, and magic liquid.
• Flow direction and speed controls
• Animated waves and ripples
• Customizable foam, crust, and patch effects
• HDR emission
• Normal map support for richer lighting
• Vertical offset control for sinking or raising the liquid surface
• Custom Sprite Shape Geometry Creator for smooth vertex displacement
• Quick Liquid Setup component for fast editing with only a few intuitive controls
• Includes separate shader versions for URP Universal Renderer and URP 2D Renderer
BONUS: The Shader Graph Subgraph asset included in this pack is a reconstructed standard lit shader. It can be imported into your own custom Shader Graph shaders, allowing you to both create custom shader effects and keep the standard shader options such as normal maps, emission, etc.
Current offers including this asset
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View offer
Unity New Release Discount 2026-10-26 2026-11-09
Ends Nov 9, 2026
-
View offer
Unity New Release Discount 2026-10-26 2026-11-09
Ends Nov 9, 2026