MK Toon is a stylized shader, which is able to achieve a very stylish & unique non-photorealistic shading with deep customization.
Michael Kremmel.
16 assets from this publisher across the stores we track.
Advanced bloom, lens flare, and glare post-processing shader for Built-in, URP, and HDRP with artist-friendly controls.
Handcrafted state-of-the-art edge detection shader that enhances scenes with high-quality, artist-friendly lines and edges.
MK Glow Lite is a post-processing effect simulating bright surface light scattering with bloom, lens surface, and anamorphic glow.
MK Glass is a refractive shader that allows you to create and customize glass materials within seconds.
Bring manga aesthetics to 3D with ink-based shading. Supports grayscale and full-color with 6 core shaders and per-object outlines.
Shader package for dynamic screen space and per-object gradient effects, featuring post-processing and Shader Graph integration.
Versatile per-object watercolor shader with stylized shading, brush strokes, and lighting for hand-painted visuals.
Shader Graph nodes for height-blended splat mapping with depth-aware transitions, wetness, and flexible control.
Build UV-Free Shader Graph Materials with Triplanar, Directional & Camera-Facing Texture/Normal Projection, Local/Global Space, and Flexible Blend Nodes.
Build low poly environments with 158 assets, flat 3D forms, modular terrain, wind shaders, 3 LODs per model and 3 example scenes for URP.
Unlock cel and toon shading in Unity Shader Graph with flexible nodes for clean lighting, stylized shadows, and polished visuals.
Jitter-free antialiased sprite rendering with physically based shading. Three renderer modes for SpriteRenderer, meshes, and URP 2D.
Create customizable dissolve effects in Shader Graph with modular masks, modifiers and effects. Mix and match to build your own look.
52 unique low poly fantasy trees with easy recoloring, stylized wind, 3 LODs each, and a low poly skybox shader.
Four modular Shader Graph toolkits: toon & cel shading, height-blended splat mapping, UV-free triplanar projection, and dissolve effects.