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Included assets
Asset names currently associated with this deal. Store availability can change.
By CodeWee
1 favoritesHDRP shader enabling opaque-mode transparency via dither patterns, including Bayer, Ordered, and Alpha textures.
By CodeWee
25 favoritesA shader for Unity URP that enables Opaque-mode transparency using dither patterns. Includes Bayer, Ordered, and Alpha dither textures, gradient transparency controls.
By CodeWee
2 favoritesBuilt-in RP shader enabling opaque-mode transparency via dither patterns, including Bayer, Ordered, and Alpha textures.
By John E
The 16-bit chiptune bundle offers loopable Sega Genesis style music for games in multiple genres.
A bundle of rock assets including boulder cliffs, claw rocks, eroded rocks, mossy rocks, red rocks, pillars, shattered, spiked, and stone debris.
By CodeWee
17 favoritesCreate over 90 primitive 2D and 3D meshes in Unity Editor and at Runtime. Generate optimized procedural meshes with UVs, normals, and more.
By BizachiCode
73 favoritesComplete virtual pet game template with mini-games, clothing, stats, save systems, and full mobile-ready monetization support.
A set of spiked rocks with various options and sizes, from small fragments to huge pre-assembled rocks.
By CodeWee
2 favoritesA flexible stylized Contour Line Shader for HDRP with axis control, gradient coloring, and screen-space thickness.
By CodeWee
1 favoritesA flexible gridline shader using UV coordinates for stylized wireframe effects in HDRP.
By CodeWee
2 favoritesGL Line Renderer renders crisp GL-styled lines in Unity HDRP with splines, textures, gradients, snapping, and full runtime control.
By CodeWee
11 favoritesGL Line Renderer renders crisp lines in Unity URP with splines, textures, gradients, snapping, and full runtime control for scene and game views.
By RG Poly
5/ 53 ratings 36 favoritesCartoon City Massive Pack with over 3,700 models including characters, vehicles, buildings, VFX, and 47 animations.
By CodeWee
7 favoritesGL-based line renderer for Unity's Built-in RP with splines, textures, gradients, snapping, and runtime control.
By CodeWee
4 favoritesA flexible gridline shader using UV coordinates for stylized wireframe-like effects. Designed for the Universal Render Pipeline(URP).
By CodeWee
5 favoritesStylized Contour Line Shader for URP with customizable axis lines, gradient coloring, and screen-space thickness control.
By CodeWee
8 favoritesCustomizable X-Ray shader for URP with adjustable color, transparency, rim lighting, and specular effects.
By CodeWee
4 favoritesCustomizable glass shader for URP supporting color tinting, thickness, refraction, rim lighting, reflections, and normal maps.
By CodeWee
6 favoritesHigh-quality glass shader with adjustable blur, refraction, rim, reflection, and specular effects for URP.
This pack includes a set of grim statues, turmalin like rocks, and other grim decoration details. It does not include particles.
By CodeWee
4 favoritesReal-time vertex renderer for meshes with GPU acceleration, customizable colors, textures, and sizes for debugging and visualization.
By CodeWee
8 favoritesA flexible and stylized Contour Line Shader. Easily render evenly spaced contour lines along the X, Y, and Z axes with gradient coloring, local/world space control, and full visual customization.
By CodeWee
4 favoritesUV coordinate-based wireframe shader for stylized gridline effects in Built-in Render Pipeline.
By CodeWee
4 favoritesA glass shader with adjustable blur, refraction, rim, reflection, and specular effects for the Built-in Render Pipeline.
Showing 73–96 of 192 tracked assets.