Current sales News My Tracked Assets Login
Contour Line Shader(URP) preview
Unity

Contour Line Shader(URP)

By CodeWee

$19.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $19.99. The latest store price is $19.99, matching the lowest recorded price shown here.

Recorded prices for Contour Line Shader(URP) 2 price observations from Oct 10, 2026 to Oct 31, 2026. Lowest recorded price $19.99. Exact dates and prices are listed below. $0.00 $10.00 $19.99 Oct 10, 2026: $19.99. Unity Permanent Increase 2026-10-10 2026-10-17 Oct 31, 2026: $19.99. Latest store price Oct 10, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$19.99Latest store price
$19.99Unity Permanent Increase 2026-10-10 2026-10-17

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Contour Line Shader(URP)

  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
The Contour Line Shader is a powerful shader designed for the Universal Render Pipeline that visualizes mesh geometry with clean and customizable contour lines. Whether you’re developing stylized environments, scientific visualizations, or data-driven graphics, this shader enables you to display evenly spaced lines along the X, Y, and Z axes of your models with full control. You can enable contour lines along any combination of axes (X, Y, Z), and customize line thickness(screen-space consistent), line interval and coloring options. Set gradient colors based on Zero (minimum) and Maximum contour line positions, and choose whether to base these positions on Local Space (object-relative) or World Space. Line thickness is calculated in screen space, not world space, so the visual width of contour lines remains consistent regardless of zoom level or object scale. Line Options: Line Interval: Adjustable spacing between contour lines, Line Color: Three contour coloring modes, Line Thickness: calculated in screen space, Emissive Mode On/Off. Choose from three contour coloring modes: Gradient between Min and Max line colors, Min Color Only, Max Color Only. The shader also supports: A transparent base color or texture (Base Map), Specular highlights for a polished appearance, Adjustable Zero and Max line positions, Smooth rendering even beyond defined color bounds by clamping to Min/Max colors. With full axis and color control, Contour Line Shader gives you artistic freedom and technical precision—all in one asset. Supports the following Unity versions: Unity 2022, Unity 6000.0 (Unity 6.0), Unity 6000.2 (Unity 6.2), Unity 6000.3 (Unity 6.3). Important: In Unity 6.0 or higher, you must enable the Compatibility Mode in `Project Settings` > `Graphics`

Unity price last checked .

Prices and availability may change.