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Contour Line Shader(Built-In) preview
Unity

Contour Line Shader(Built-In)

By CodeWee

$19.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $19.99. The latest store price is $19.99, matching the lowest recorded price shown here.

Recorded prices for Contour Line Shader(Built-In) 2 price observations from Oct 10, 2026 to Oct 31, 2026. Lowest recorded price $19.99. Exact dates and prices are listed below. $0.00 $10.00 $19.99 Oct 10, 2026: $19.99. Unity Permanent Increase 2026-10-10 2026-10-17 Oct 31, 2026: $19.99. Latest store price Oct 10, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$19.99Latest store price
$19.99Unity Permanent Increase 2026-10-10 2026-10-17

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Contour Line Shader(Built-In)

  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
The Contour Line Shader is a powerful shader designed for the Built-in Render Pipeline that visualizes mesh geometry with clean and customizable contour lines. Whether you’re developing stylized environments, scientific visualizations, or data-driven graphics, this shader enables you to display evenly spaced lines along the X, Y, and Z axes of your models with full control.

You can enable contour lines along any combination of axes (X, Y, Z), and customize line thickness(screen-space consistent), line interval and coloring options. Set gradient colors based on Zero (minimum) and Maximum contour line positions, and choose whether to base these positions on Local Space (object-relative) or World Space.

Line thickness is calculated in screen space, not world space, so the visual width of contour lines remains consistent regardless of zoom level or object scale.

Line Options:
Line Interval: Adjustable spacing between contour lines
Line Color: Three contour coloring modes
Line Thickness: calculated in screen space
Emissive Mode On/Off

Choose from three contour coloring modes:
Gradient between Min and Max line colors
Min Color Only
Max Color Only

The shader also supports:
A transparent base color or texture (Base Map)
Specular highlights for a polished appearance
Adjustable Zero and Max line positions
Smooth rendering even beyond defined color bounds by clamping to Min/Max colors

With full axis and color control, Contour Line Shader gives you artistic freedom and technical precision—all in one asset.

Supports the following Unity versions:
Unity 2018
Unity 2019
Unity 2021
Unity 2022
Unity 6000+ (Unity 6.x).
In Unity 5.6, the shader code and sample materials are compatible, but the demo scenes are not.

Unity price last checked .

Prices and availability may change.