A powerful ScriptableObject editor for Unity. Browse, organize, search, create, and inspect your assets from one workspace.
Fullscreen Studios.
28 assets from this publisher across the stores we track.
Efficiently manage and organize Game Creator 2 assets. Search, edit, and open multiple scriptable objects at once with icons for quick identification.
Modular visual scripting extension for Game Creator 2, enabling reusable instruction blocks, dynamic references, and optimized workflow management.
Modular expansion for Game Creator 2 adding advanced crafting, smelting, item states, and drag-and-drop grid bags.
Full body first-person controller for Game Creator 2 with procedural turning, customizable held items, motion effects, and Shooter 2, Melee 2, and Traversal integration.
Easily integrate COZY Stylized Weather 3 into Game Creator 2 for dynamic weather, time, and environmental effects using visual scripting.
Enhanced save storage extension for Game Creator 2 with metadata, compression, backups, and screenshot previews.
A powerful and customizable in-game mail system for Game Creator 2 with 40+ triggers, conditions, and instructions.
Player-safe in-game level editor for Unity allowing creation, editing, saving, loading, and exporting of custom levels.
HeroBridge integrates Sidekick's Modular Character system into Game Creator 2, allowing for character customization via visual scripting.
Visual node-based quest graph editor for Game Creator 2 Quest 2 with minimap navigation, search tools, layouts, and improved quest organization.
NodeFlow adds a visual node graph editor to Dialogue 2, letting you create, organize, and navigate branching dialogues with a minimap.
Visual Scripting Bundle for Game Creator 2 bundles all Game Creator 2 assets from Fullscreen Studios, including future releases.
Extension for Game Creator 2 to persist instantiated GameObjects across saves and scene changes, restoring their state and variables.
Retarget, create, and edit Game Creator 2 Handles with in‑editor preview, adjust positions and rotations, preview without Play Mode.
Runtime integration for Game Creator 2, enabling players to create and edit triggers, instructions, conditions, variables, and gameplay logic directly inside Runtime Studio at runtime.
Enhances Game Creator 2 with per-region and directional blending for layered animations, allowing pose corrections without new baked clips.
Runtime terrain editor for Unity allowing sculpting, painting, foliage placement, and saving directly in-game.
Visual node-based graph editor for LogicBlock in Game Creator 2 with visual instruction flow and list management.
Visualize Game Creator 2 Triggers, Actions, and Conditions in a non-destructive node graph with live debugging and full flow visualization.
Import assets at runtime from files or URLs. Supports broad formats, import review, save/share, WebGL, and extensible API.
Displays actual sprites as Unity thumbnails for Game Creator 2 assets, making items, weapons, and quests instantly recognizable.
HeroBridge Standalone is a runtime character customizer for Sidekick Modular Characters. It adds flexible components for customization.
Bundle of every NodeFlow graph editor for Game Creator 2, visualizing Triggers, Actions, Dialogues, and more.