Unity
Handle Editor | Game Creator 2
$25
Rated 0.0/5 from 1 ratings on Unity.
About Handle Editor | Game Creator 2
- Tools, Systems & Learning > Development Tools & Automation
Handle Editor for Game Creator 2 lets you retarget, create, and edit Handles with an in‑editor preview, so you can move weapon and prop attachments between characters without repeated Play Mode testing. It retargets an existing Handle from one Humanoid character to another, preserving position, rotation, and bone selections, and automatically creates a new Handle for the target character while rejecting unsupported dynamic offsets. The tool works with any Game Creator 2 Handle used for weapons, props, equipment, or other attachments, and is especially useful for retargeting Shooter 2 weapons to custom character models. You can preview the attached model directly in the preview stage, compare old and new characters, adjust position and rotation with exact values or nudge controls, and apply changes to all Handle entries. Handles can be created from scratch or from an existing Handle, and existing Handles can be edited and saved after previewing changes. Optional Free Hand IK tools help position secondary hands on two‑handed weapons, exporting values for Shooter 2 Sight. The editor also supports props, equipment, tools, and accessories, making it a versatile solution for character attachment management.