Customizable rocket thruster VFX with flame, smoke, sparks, and refraction, optimized for URP and HDRP.
Dmitry Andreev.
37 assets from this publisher across the stores we track.
Create 3D primitives, perform boolean ops, and manage objects in Unity with tools for modeling, duplication, and procedural texture generation.
Optimized URP black hole visual effect achieving 60+ fps on mid-range devices with custom shader properties.
A high-quality, fully customizable Dyson Sphere asset with advanced shaders and procedural energy effects for Unity.
Professional procedural sky system with dual-layer clouds, dynamic stars, volumetric fog, and 24-hour cycles. No coding required.
High-performance GPU-based asteroid belt system rendering 5,000-10,000+ asteroids with procedural surfaces and orbital physics.
Professional GPU-powered galaxy generator that creates millions of realistic stars with real-time controls and unlimited variations.
Procedural planet shaders for URP, HDRP, and BuiltIn. Eight shaders with LOD, tessellation, HDR emission, and one-click randomizer.
Organize your Unity workflow with customizable colored folders and icons in Hierarchy & Project views, featuring auto-icon rules and live stats.
Professional water system for Unity URP 17. One-click preset setup creates beautiful oceans, lakes, and rivers in seconds with realistic waves and underwater effects.
Convert Unity Tree Creator trees to terrain prefabs auto billboards. Render 10k+ trees at 60+ FPS. Includes grass shader and variation tool.
GPU-accelerated procedural tree generator for Unity 6 with real-time preview, HDRP/URP support, and one-click FBX/Prefab export.
A high-quality, space-themed visual effects system for sci-fi projects, featuring lasers, explosions, and energy shields.
Procedural asteroid generator with orbital motion, collision control, and randomized materials for URP.
Generate complex, layered noise textures with real-time previews, HDR support, and seamless tiling.
Realtime URP aurora toolkit with animated curtains, cubemap-lit snow sparkle, mesh and terrain shaders, transmission, and terrain blending.
Procedural glowing energy tree for URP with twisted strands, breathing leaves, and GPU burst, driven by three settings assets.
Draw caps, gills, pores, and bent stems as live Bézier curves, rebuild in-scene, and export prefabs, FBX, LODs, and scan-ready UVs.
Nebula Flight offers an infinite, procedurally generated, volumetric nebula for HDRP with real-time performance modes and one-click setup.
Advanced URP & HDRP shader for bioluminescent creatures featuring organic vertex animation, subsurface scattering, and iridescence.
A procedural black hole with GPU-accelerated matter capture, accretion disk, and lensing effects for URP.
Turn any mesh into a reactive ghost-cloud of glowing points with pointer repulsion, wind, axial flow, and one GPU draw call.
URP shader for realistic crystals with refraction, reflection, and animated sparkles. Includes cubemap generator and performance optimized.
Create procedural space skyboxes for Unity. Layer nebulae, stars, and custom images into HDR cubemaps with a 3-layer parallax shader.