Unity
Modern Tree Creator
$20
Rated 5.0/5 from 4 ratings on Unity.
About Modern Tree Creator
- Tools, Systems & Learning > Development Tools & Automation
- Theme > Nature & Countryside
- Art & Visuals > VFX
Transform Unity's built‑in Tree Creator into a production‑ready terrain vegetation system.
Problem: Unity's Tree Creator is powerful but broken in URP. Trees look wrong, wind doesn’t work, and terrain instancing fails. Other “solutions” only provide new tree models or basic shader fixes and don’t solve the core issue: rendering thousands of Tree Creator trees efficiently on terrain with proper instancing, billboards, and wind animation.
Solution: Modern Tree Creator is a complete pipeline that converts existing Tree Creator trees into fully optimized, terrain‑ready prefabs. It provides automatic billboard generation, LOD setup, and URP‑native shaders, delivering 10,000+ unique trees on a single terrain at 50‑100 FPS on mid‑range hardware.
Why This Asset?
- True Terrain Instancing: Generates mesh prefabs optimized for Unity’s terrain tree instancing system, so you can paint thousands without sacrificing frame rate.
- Automatic Billboard Generation: Renders an 8‑angle atlas with normal maps, creates the BillboardAsset, and configures LOD transitions—no manual work required.
- One‑Click Variation System: Choose a Tree Creator prefab, set the number of variations, and click convert. The tool randomizes seeds and branch frequencies to produce 5, 10, or 50 unique tree variations from a single source.
- Wind That Actually Works: Built‑in TreeWindController syncs with Unity’s WindZone, animating branch sway, leaf flutter, and distance‑based LOD quality reduction, all optimized for URP’s Forward+ rendering.
- Bonus Grass Shader: Includes a full‑featured grass blade shader with wind animation, translucency, optional tessellation, and distance fade for complete terrain vegetation.
Problem: Unity's Tree Creator is powerful but broken in URP. Trees look wrong, wind doesn’t work, and terrain instancing fails. Other “solutions” only provide new tree models or basic shader fixes and don’t solve the core issue: rendering thousands of Tree Creator trees efficiently on terrain with proper instancing, billboards, and wind animation.
Solution: Modern Tree Creator is a complete pipeline that converts existing Tree Creator trees into fully optimized, terrain‑ready prefabs. It provides automatic billboard generation, LOD setup, and URP‑native shaders, delivering 10,000+ unique trees on a single terrain at 50‑100 FPS on mid‑range hardware.
Why This Asset?
- True Terrain Instancing: Generates mesh prefabs optimized for Unity’s terrain tree instancing system, so you can paint thousands without sacrificing frame rate.
- Automatic Billboard Generation: Renders an 8‑angle atlas with normal maps, creates the BillboardAsset, and configures LOD transitions—no manual work required.
- One‑Click Variation System: Choose a Tree Creator prefab, set the number of variations, and click convert. The tool randomizes seeds and branch frequencies to produce 5, 10, or 50 unique tree variations from a single source.
- Wind That Actually Works: Built‑in TreeWindController syncs with Unity’s WindZone, animating branch sway, leaf flutter, and distance‑based LOD quality reduction, all optimized for URP’s Forward+ rendering.
- Bonus Grass Shader: Includes a full‑featured grass blade shader with wind animation, translucency, optional tessellation, and distance fade for complete terrain vegetation.