Create destructible procedural cave systems with tunnels, ores, lava, props, and persistent save/load support.
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All-in-one Marching Cubes toolkit for creating destructible landscapes, caves, islands, oceans, and underwater worlds in Unity.
Create random procedural terrain with runtime digging, terrain destruction, and building support for sandbox and survival prototypes.
Stylized destructible voxel terrain system for creating editable landscapes with grass, props, and runtime terrain deformation.
Create fully destructible procedural underwater worlds with islands, caves, water, and persistent save/load support.
Audio-reactive lighting and object animation tool for Unity. Turns any AudioSource into smooth beat-driven lights, color motion and scale effects without manual keyframing.