By Ian Deane
5/ 5434 ratings 7,710 favoritesMesh Baker combines meshes and materials to reduce draw calls. A flexible toolkit for non-destructive scene and prop optimization.
8 assets from this publisher across the stores we track.
By Ian Deane
5/ 5434 ratings 7,710 favoritesMesh Baker combines meshes and materials to reduce draw calls. A flexible toolkit for non-destructive scene and prop optimization.
By Ian Deane
4/ 585 ratings 2,663 favoritesThe high performance open source Bullet Physics library now available within Unity.
By Ian Deane
4/ 5108 ratings 1,600 favoritesMesh Baker Free optimizes draw calls by combining meshes and materials into atlases, supporting URP, HDRP, and Standard pipelines for improved performance.
By Ian Deane
5/ 522 ratings 1,009 favoritesMesh Baker LOD optimizes huge scenes or procedural content at runtime by combining meshes into one drawcall, replacing Unity's LOD.
By Ian Deane
4/ 565 ratings 358 favoritesFast, mobile-optimized shadow substitute using raycasting, supporting multiple shapes and various projection types.
By Ian Deane
4/ 510 ratings 263 favoritesMesh utility toolkit for visualizing, troubleshooting, and correcting meshes, including UV generation and vertex editing.
By Ian Deane
4/ 569 ratings 232 favoritesTerrain sculpting brush for creating smooth slopes, ramps, roads, and mountains on Unity terrain objects with spline paths.
By Ian Deane
5/ 516 ratings 62 favoritesCreate realistic, crater-filled landscapes on Unity terrain objects in seconds with precise placement and random distribution options.