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Unity

Mesh Baker

By Ian Deane

$79

Rated 5.0/5 from 434 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $39.50. The latest store price is $79.

Recorded prices for Mesh Baker 6 price observations from Jun 24, 2026 to Nov 4, 2026. Lowest recorded price $39.50. Exact dates and prices are listed below. $0.00 $39.50 $79.00 Jun 24, 2026: $39.50. Unity Discount 2026-06-24 2026-07-01 Jun 26, 2026: $79. Unity First Price 2026-06-26 2026-07-03 Jul 1, 2026: $39.50. Unity Discount 2026-07-01 2026-07-08 Jul 8, 2026: $39.50. Unity Discount 2026-07-08 2026-07-15 Sep 14, 2026: $39.50. $25 Sale Nov 4, 2026: $79. Latest store price Jun 24, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 6 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$79Latest store price
$39.50$25 Sale
$39.50Unity Discount 2026-07-08 2026-07-15
$39.50Unity Discount 2026-07-01 2026-07-08
$79Unity First Price 2026-06-26 2026-07-03
$39.50Unity Discount 2026-06-24 2026-07-01

Sale and bundle history

The 5 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Mesh Baker

  • Tools, Systems & Learning > Development Tools & Automation
Improve performance! Combine meshes and materials to reduce batches!

Mesh Baker is a powerful toolkit of flexible non-destructive workflows for optimizing props and scenes.


* Create Atlases or Texture Arrays for sets of props

* Find, group, and combine meshes in large and complex scenes

* Modify prop prefabs to use atlas materials

* Supports URP, HDRP, Standard pipelines

* Works with built-in and custom shaders

* Create atlases for materials that use color tints

* Supports props with multiple materials

* Handles tiling textures

* Combine customize and add props to skinned meshes

* Create customizable skinned mesh characters

* Combine skinned meshes with blend shapes

* UVs, Normals, Tangents automatically adjusted

* Lightmapping support

* Mix and match flexible workflow tools

* Runtime API

Unity price last checked .

Prices and availability may change.