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Mesh Baker Free preview
Unity

Mesh Baker Free

By Ian Deane

FREE

Rated 4.0/5 from 108 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.

Recorded prices for Mesh Baker Free 1 price observations from Nov 1, 2026 to Nov 1, 2026. Lowest recorded price FREE. Exact dates and prices are listed below. $0.00 $0.50 $1.00 Nov 1, 2026: FREE. Latest store price Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
FREELatest store price

About Mesh Baker Free

  • Tools, Systems & Learning > Development Tools & Automation
Improve performance! Combine meshes and materials to reduce batches!

Mesh Baker is a powerful toolkit of flexible non-destructive workflows for optimizing props and scenes.

Unity's best known optimization tool. Five-star support and updates since 2012.

* Create Atlases or Texture Arrays for sets of props
* Find, group, and combine meshes in large and complex scenes
* Modify prop prefabs to use atlas materials
* Supports URP, HDRP, Standard pipelines
* Works with built-in and custom shaders
* Create atlases for materials that use color tints
* Supports props with multiple materials
* Handles tiling textures
* Combine customize and add props to skinned meshes
* Create customizable skinned mesh characters
* Combine skinned meshes with blend shapes
* UVs, Normals, Tangents automatically adjusted
* Lightmapping support
* Mix and match flexible workflow tools
* Runtime API

Limitations of Free Demo Version:
* Only atlases two texture properties per shader
* Limited to adjusting five meshes for static, dynamic batching
* Cannot save combined meshes as assets
* Uses DLLs (full version includes source)

Tutorials

Forum

Website

Unity price last checked .

Prices and availability may change.