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A visual 3D level design tool for Unity Editor. Place, scatter, snap, erase, path, shape, and array prefabs directly in the SceneView.
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A visual 3D level design tool for Unity Editor. Place, scatter, snap, erase, path, shape, and array prefabs directly in the SceneView.
Generate seeded GPU space backdrops with planets, moons, rings, nebulae, and star fields in pixel-art or smooth style.
In-scene notes, tasks, and annotations for Unity Editor. Drop cards, pin to GameObjects, assign teammates from the SceneView.