Three VFX Graph systems in one pack: dynamic rain, settling snow, and falling autumn leaves for Unity 6. URP and HDRP supported.
Skulmovski Studio.
10 assets from this publisher across the stores we track.
GPU Fire VFX Lite wraps any 3D mesh with point‑cache fire, smoke, sparks, 37 parameters—Unity fire effect for stationary objects (URP/VFX).
Realistic falling leaves VFX system for Unity 6 with aerodynamics, ground impact, and steep-surface filtering for URP & HDRP.
Unity VFX Graph rain system with SDF collision, roof occlusion, glass interaction, surface splashes, and water ripples for URP and HDRP.
Create highly customizable procedural energy beams and flows in Unity 6. Combine 3 Flow Layers, 8 procedural Motions, Point/Line/Surface endpoints, presets, runtime API, URP/HDRP and VFX Graph.
Rain system for Unity 6 (VFX Graph) with splashes, ripples and impact mist triggered on collision. Ready-made presets or full parameter control.
Snow system for Unity 6 with flake settling, near-camera enhancement, and 3D noise-driven turbulence. Lit & Unlit. URP & HDRP supported.
Point Cache fire VFX that wraps any mesh exactly. 6 burn masks, 5 modules, 3-layer smoke, 120+ params. Built for URP.
Rain VFX with realistic occlusion for roofs and interiors. Rain stops at roofs and indoors, no CPU colliders. Supports URP and HDRP.
Single sliding sci-fi door with stencil masking system. Visible from one side—ideal for top-down 3D games with room-by-room loading.