Unity
Seasonal VFX Pack — Rain, Snow & Leaves · URP & HDRP
$41.99
About Seasonal VFX Pack — Rain, Snow & Leaves · URP & HDRP
- Theme > Nature & Countryside
- Art & Visuals > VFX
Need rain, snow, and falling leaves in your project without hunting down three separate assets that don't match in quality or workflow? This pack brings all three seasonal VFX systems together in one package, built the same way, with the same setup, and the same level of control.
Built entirely in VFX Graph for Unity 6, each system includes ready-to-use presets and fully customizable variants, in Lit or Unlit rendering, for URP or HDRP.
Rain, Snow, and Leaves are three fully independent VFX Graph systems, each with its own prefabs and parameters. They don't interact with or affect each other, and there's no shared weather manager — you enable and control each system separately in your scene.
RAIN VFX
Cascading Impact Effects
Area-Based Density Spawning
Customizable Ripple Angle Threshold
Directional Splash Control
45+ Exposed Parameters
Runtime Control Support
Depth Buffer Collisions
Three Ready Presets + Full Custom Variant
SNOW VFX
Settled Flakes
Near-Camera Enhancement
3D Noise Turbulence
Depth Buffer Collisions
25+ Exposed Parameters
6 Ready Presets + 2 Spawn Shapes For Advanced Use
Runtime Control Support
High Particle Capacity
LEAVES VFX
Realistic Glide Physics
Flight-Accurate Landing Orientation
Ground Impact Motion
Steep Surface Filter
Depth Buffer Collisions
35 Leaf Textures
3 Dissolve Modes
Foliage Diversity System
65+ Exposed Parameters
Runtime Control Support
None of the three systems include a particle masking/exclusion system — they're built for outdoor/exterior scenarios. Separate interior-masking add-ons (Top-Down Masking, Shape/SDF Masking) are planned as standalone packages.
This asset contains visual effects (VFX) only.
Built entirely in VFX Graph for Unity 6, each system includes ready-to-use presets and fully customizable variants, in Lit or Unlit rendering, for URP or HDRP.
Rain, Snow, and Leaves are three fully independent VFX Graph systems, each with its own prefabs and parameters. They don't interact with or affect each other, and there's no shared weather manager — you enable and control each system separately in your scene.
RAIN VFX
Cascading Impact Effects
Area-Based Density Spawning
Customizable Ripple Angle Threshold
Directional Splash Control
45+ Exposed Parameters
Runtime Control Support
Depth Buffer Collisions
Three Ready Presets + Full Custom Variant
SNOW VFX
Settled Flakes
Near-Camera Enhancement
3D Noise Turbulence
Depth Buffer Collisions
25+ Exposed Parameters
6 Ready Presets + 2 Spawn Shapes For Advanced Use
Runtime Control Support
High Particle Capacity
LEAVES VFX
Realistic Glide Physics
Flight-Accurate Landing Orientation
Ground Impact Motion
Steep Surface Filter
Depth Buffer Collisions
35 Leaf Textures
3 Dissolve Modes
Foliage Diversity System
65+ Exposed Parameters
Runtime Control Support
None of the three systems include a particle masking/exclusion system — they're built for outdoor/exterior scenarios. Separate interior-masking add-ons (Top-Down Masking, Shape/SDF Masking) are planned as standalone packages.
This asset contains visual effects (VFX) only.