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Included assets
Asset names currently associated with this deal. Store availability can change.
By Justin.HT
Turn one template into production-ready GameObject patterns with live previews, 29 layouts, and presets. Undo-safe editing.
By Justin.HT
4 favoritesExport asmdef assemblies as verified managed DLLs through one focused and guarded Unity Editor workflow.
By GMSKIII
1 favoritesGive the defender a choice to counter, defend, or dodge, with allies joining in and a guard taking the hit. Keeps your own damage formula.
By GMSKIII
Capture enemy units: data-driven surround rules, capture rates with a full breakdown, bosses and uncatchables. Counters on failure.
By GMSKIII
1 favoritesExpeditions that keep running while the game is closed: requirement reports as data, outcome tiers. Saving is a single string.
By GMSKIII
3 favoritesMovement ranges with terrain costs, routes, threat ranges, an approach AI that walks round walls, turn order in two schemes and pre-battle deployment.
By GMSKIII
Branch-map progression with forks, node data, resumable runs, generation, unlocks and rewards.
Thunder Ostrich Runner is a cute stylized Electric-element monster for fantasy RPGs, mobile games, creature-collecting games, and fast enemy encounters.
By heyheythere
2 favorites6 drop-in 2D sprite shaders for Unity, free, built for pixel art. Put any on a SpriteRenderer with one line of C#.
By heyheythere
25 drop-in 2D sprite shaders for Unity, built for pixel art. Put any of them on a SpriteRenderer with one line of C#, or as a material from the inspector.
By heyheythere
5 favorites3 animated 2D weather effects for Unity, free, one line of C# each. Single shader on a quad: no textures, no particle systems, sharp.
By heyheythere
1 favorites12 animated 2D weather effects for Unity, one line of C# each. Single shader on a quad: no textures, no particle systems, sharp.
By heyheythere
3 favorites8 scene transitions for Unity, free, in one line of C#. No prefab to place, no setup: import the package and call it.
By heyheythere
2 favorites32 scene transitions for Unity, in one line of C#. No prefab to place, no setup: import the package and call it.
Showing 1–14 of 14 tracked assets.