By GMSKIII
3 favoritesMovement ranges with terrain costs, routes, threat ranges, an approach AI that walks round walls, turn order in two schemes and pre-battle deployment.
8 assets from this publisher across the stores we track.
By GMSKIII
3 favoritesMovement ranges with terrain costs, routes, threat ranges, an approach AI that walks round walls, turn order in two schemes and pre-battle deployment.
By GMSKIII
1 favoritesExpeditions that keep running while the game is closed: requirement reports as data, outcome tiers. Saving is a single string.
By GMSKIII
1 favoritesGive the defender a choice to counter, defend, or dodge, with allies joining in and a guard taking the hit. Keeps your own damage formula.
By GMSKIII
Capture enemy units: data-driven surround rules, capture rates with a full breakdown, bosses and uncatchables. Counters on failure.
By GMSKIII
A dependency-free, Plug & Play framework for stat modifiers, equipment, and passive abilities.
By GMSKIII
Area attacks, multi-target selection and follow-ups for tactical RPGs. Shapes, friendly-fire and line-of-sight control. Grid-agnostic.
By GMSKIII
Branch-map progression with forks, node data, resumable runs, generation, unlocks and rewards.
By GMSKIII
Quests, achievements, dailies and unlock trees as pure data. Your game reports one line; compound objectives and progression trees handle the rest.