By Maid'n'Mate
7 favoritesBring terrains to life with realistic rain, puddles, and wetness transitions. Fully customizable for any rainy scene.
13 assets from this publisher across the stores we track.
By Maid'n'Mate
7 favoritesBring terrains to life with realistic rain, puddles, and wetness transitions. Fully customizable for any rainy scene.
By Maid'n'Mate
5 favoritesDynamic tessellated snow system for terrains and meshes, supporting real-time deformation, tracks, and multi-character interaction in Unity 6.
By Maid'n'Mate
4 favoritesVersatile dissolve shader for skinned and simple meshes with emission, dynamic movement, and multiple noise patterns.
By Maid'n'Mate
4 favoritesAdvanced Unity asset for realistic snow simulation, deformation, and particle effects on terrains and meshes.
By Maid'n'Mate
4 favoritesStylized post-processing toolkit for Unity. Combine outlines, painterly filters, chromatic effects, and grid overlays to create unique comic or artistic visuals with full control and easy setup
By Maid'n'Mate
1 favoritesEnhance winter environments with realistic, dynamic snow deformation for terrains and meshes in Unity.
By Maid'n'Mate
1 favoritesConvert TextMeshPro to texture masks for 3D extrusion, cutouts, and dynamic lighting in URP.
By Maid'n'Mate
1 favoritesConverts TextMeshPro text into texture masks for creating extruded, cutout, or colored 3D text effects in Unity.
By Maid'n'Mate
This package converts TextMeshPro text into a texture mask for custom materials, creating extruded, cutout, or colored customizable text.
By Maid'n'Mate
Modular Unity FX framework for creating projectiles, particle effects, and animated visuals using reusable components with built-in pooling.
By Maid'n'Mate
Screen-space god rays with atmospheric dust for URP, HDRP and Built-in, designed for flexible visuals and scalable performance.
By Maid'n'Mate
Dynamic terrain wetness shader for realistic rain simulation, puddles, and layer-specific wetness control with customizable parameters.
By Maid'n'Mate
Stylized colored shadow shader for URP with full lighting support in Forward and Forward+ rendering modes.