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Luminus Crepuscular – Screen Space God Rays preview
Unity

Luminus Crepuscular – Screen Space God Rays

By Maid'n'Mate

$17

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $15.30. The latest store price is $17.

Recorded prices for Luminus Crepuscular – Screen Space God Rays 4 price observations from Oct 16, 2026 to Nov 5, 2026. Lowest recorded price $15.30. Exact dates and prices are listed below. $0.00 $8.50 $17.00 Oct 16, 2026: $15.30. Unity New Release Discount 2026-10-16 2026-10-30 Oct 16, 2026: $15.30. Unity New Release Discount 2026-10-16 2026-10-30 Oct 16, 2026: $17. Unity First Price 2026-10-16 2026-10-16 Nov 5, 2026: $17. Latest store price Oct 16, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$17Latest store price
$17Unity First Price 2026-10-16 2026-10-16
$15.30Unity New Release Discount 2026-10-16 2026-10-30
$15.30Unity New Release Discount 2026-10-16 2026-10-30

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Luminus Crepuscular – Screen Space God Rays

  • Art & Visuals > VFX
Turn sunlight into the signature of your scene.

Soft morning rays through a forest. Bold beams breaking through silhouettes. A warm glow that makes an ordinary environment feel alive. With Luminus Crepuscular, create lighting that draws the eye, sets the mood and gives your world a lasting visual identity.

Powered by compute shaders, Luminus Crepuscular brings customizable god rays and light shafts to Unity through a lightweight screen-space approach. Camera depth and radial sampling create striking sunlight effects without requiring a full volumetric lighting system—giving you expressive lighting with a rendering budget you can control.

- Shape the light. Own the atmosphere. Fine-tune color, intensity, ray length, density, decay and exposure. Build a delicate cinematic glow, dramatic shafts of sunlight or a bold stylized look that becomes part of your game’s identity.
- Bring your beams to life. Optional atmospheric dust adds animated detail and variation inside the light shafts. Visibility responds to the camera’s angle relative to the sun, making the atmosphere shift naturally as players explore your world.
- Put performance in your hands. Adjustable sample quality and render resolution let you balance visual richness against rendering cost. Choose the detail your scene deserves and the budget your project allows.
- Create across Unity’s render pipelines. Dedicated implementations for URP, HDRP and the Built-in Render Pipeline, with pipeline-specific sun controllers and straightforward setup, help you get from installation to shaping your lighting.

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Prices and availability may change.