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A template and gamekit for third-person shooter development featuring realistic locomotion, vehicle physics, AI, inventory, and weapons systems.
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A template and gamekit for third-person shooter development featuring realistic locomotion, vehicle physics, AI, inventory, and weapons systems.
A drag-and-drop foot placement system that makes characters adapt to terrain realistically using Unity's built-in IK.
Fully rigged humanoid robotic character with Mecanim compatibility.