Unity
JU Foot Placement - Advanced Foot Placement IK System
$10
Rated 4.0/5 from 14 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $10. The latest store price is $10, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $10 | Latest store price |
About JU Foot Placement - Advanced Foot Placement IK System
Drag and drop on your character and make him walk realistically by adapting his feet on any terrain.
What can I do with JU Foot Placement?
Make your character move realistically easily with this tool with just one click or drag and drop. You can make your character's foot and body adapt to position and rotation smoothly on any surface or terrain.
With any model with a humanoid rig and with a click you have a character with JU Foot Placement implemented and with a bonus controller.
Note: This works with models with humanoid rig recognized by Mecanim and works with Unity built-in IK.
Features:
- Humanoid Foot Placement
- Foot height calculated in real time based on the animation (animation curves are NOT required)
- Supports ANY animation, do you have idle, walking, or running animations? no problem
- Setup with just one click or drag and drop without additional setup
- Dynamic Foot and Body Placement
- Include Character Controller Body Placement
Third Person Features:
- Advanced Character controller with walk, jump and running systems
- Complete Camera System with camera collision
- Realistic Body Rotation
What can I do with JU Foot Placement?
Make your character move realistically easily with this tool with just one click or drag and drop. You can make your character's foot and body adapt to position and rotation smoothly on any surface or terrain.
With any model with a humanoid rig and with a click you have a character with JU Foot Placement implemented and with a bonus controller.
Note: This works with models with humanoid rig recognized by Mecanim and works with Unity built-in IK.
Features:
- Humanoid Foot Placement
- Foot height calculated in real time based on the animation (animation curves are NOT required)
- Supports ANY animation, do you have idle, walking, or running animations? no problem
- Setup with just one click or drag and drop without additional setup
- Dynamic Foot and Body Placement
- Include Character Controller Body Placement
Third Person Features:
- Advanced Character controller with walk, jump and running systems
- Complete Camera System with camera collision
- Realistic Body Rotation