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Lightweight Unity threading toolkit for scheduling jobs, offloading work, and safely marshaling results to the main thread.
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Lightweight Unity threading toolkit for scheduling jobs, offloading work, and safely marshaling results to the main thread.
Lightweight hybrid ECS for Unity with archetype chunks, sparse component stores, query-based systems, and full source code for custom architecture.
High-performance interned string for Unity/C#. One shared Str instance per unique text enables fast equality checks and thread-safe access.