By OldJohn
Create branches and deadwood in Blender with adjustable shape, bark and broken ends. Includes native source and three baked Unity URP example prefabs.
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By OldJohn
Create branches and deadwood in Blender with adjustable shape, bark and broken ends. Includes native source and three baked Unity URP example prefabs.
By OldJohn
Create procedural rocks in Blender with seeded shapes, adjustable detail and eight geology looks. Includes native source and four baked Unity URP examples.