By FangLiu Dong
5/ 512 ratings 41 favoritesAdvanced Unity Editor extension for Any-to-Humanoid animation retargeting, preserving Avatar masks and muscle control.
10 assets from this publisher across the stores we track.
By FangLiu Dong
5/ 512 ratings 41 favoritesAdvanced Unity Editor extension for Any-to-Humanoid animation retargeting, preserving Avatar masks and muscle control.
By FangLiu Dong
4/ 57 ratings 138 favoritesUnity shader plugin to render particle data into a smooth liquid surface.
By FangLiu Dong
3/ 57 ratings 104 favoritesThe Skill is a node-based ability system. It offers customizable skill nodes, visual editing, auto management, and one-line skill playback.
By FangLiu Dong
5/ 58 ratings 16 favoritesUnity shader plugin rendering particle data into smooth liquid surfaces, optimized for Unity 6 Rendergraph.
By FangLiu Dong
4/ 57 ratings 1 favoritesUnity shader plugin for HDRP to render particle data into smooth liquid surfaces using Rendergraph.
By FangLiu Dong
13 favoritesRelaxed Cone Mapping (RCSM) is a Unity surface displacement technique that provides better visual quality and higher efficiency compared to traditional Parallax Occlusion Mapping (POM).
By FangLiu Dong
7 favoritesReal-time background removal plugin using a neural network running on GPU for use with webcams, video files, or textures.
By FangLiu Dong
6 favoritesUE GAS-inspired toolkit for building data-driven gameplay systems with abilities, effects, attributes, tags, and editor tools.
By FangLiu Dong
3 favoritesOptimize NPOT sprites to POT dimensions while preserving all Unity references and reducing build size.
By FangLiu Dong
Automatic exposure for webcam, video, sprite, and UI content in Unity. Async GPU analysis keeps visuals clear, with main-thread cost under 0.1 ms.