By Nekuzaky
A Git client that lives in the Unity Editor. Commit, branch and merge, read scene and prefab changes as objects, lock assets with Git LFS, and undo what you didn't mean to do.
2 assets from this publisher across the stores we track.
By Nekuzaky
A Git client that lives in the Unity Editor. Commit, branch and merge, read scene and prefab changes as objects, lock assets with Git LFS, and undo what you didn't mean to do.
By Nekuzaky
Color-code your Hierarchy with banners, separators and themes, and enforce scene conventions with a built-in linter. Editor-only.