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MESH COLLIDER OPTIMIZER – Advanced Animation Collider & BlendShape Colliders preview
Unity

MESH COLLIDER OPTIMIZER – Advanced Animation Collider & BlendShape Colliders

By Occlusionn

Current price
$15
Lowest recorded
$7.50
5/ 5 (3) 101 likes
MESH COLLIDER OPTIMIZER – Advanced Animation Collider & BlendShape Colliders preview 1 1 / 7

Price history

Lowest recorded standalone price: $7.50. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for MESH COLLIDER OPTIMIZER – Advanced Animation Collider & BlendShape Colliders Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $7.50 $15.00 Aug 8, 2026 Nov 8, 2026
Standalone price

Last three months, in USD. Bundle prices cover the whole package.

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About MESH COLLIDER OPTIMIZER – Advanced Animation Collider & BlendShape Colliders

  • Tools, Systems & Learning > Development Tools & Automation
Mesh Collider Optimizer is a productivity-focused Unity Editor tool giving full control over Mesh Colliders with robust support for Concave/Convex workflows, Skinned Mesh, BlendShapes, Runtime Animated Colliders, and LOD. As projects scale, collider cost grows due to high-triangle colliders, inconsistent convex setups, overlapping LOD colliders, and fragile runtime updates. This tool provides a clean workflow to optimize, test, and refine colliders quickly. Key features include scanning selected objects and building optimized meshes, optional Runtime Animated Collider mode with skinned pose baking, automatic BlendShape tracking, detailed stats showing before/after vertex counts, memory usage, bake time, and savings ratio, normal-based offset inflation, LOD support, merging children, and gizmo visualization with heatmaps and error lines.

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