Unity
DEBUG FILTER – Advanced Log & Debug Management
By Occlusionn
$9.99
Rated 5.0/5 from 5 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $9.99. The latest store price is $9.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $9.99 | Latest store price |
About DEBUG FILTER – Advanced Log & Debug Management
- Tools, Systems & Learning > Development Tools & Automation
Debug Filter is a powerful, productivity-focused Unity Editor tool that gives you full control over every Debug.Log, Debug.LogWarning, Debug.LogError, and Debug.Assert call in your C# project - from one clean interface.
As projects scale, debug calls spread across many scripts and cleanup becomes slow and risky. Debug Filter eliminates that chaos by collecting all debug entries into a structured view where you can inspect, filter, and manage logs safely without manual searching.
Keep your workspace clean
Manage debug logs with confidence
Ship builds without leftover logs
How It Works
- Scans C# scripts and detects Log, Warning, Error, and Assert calls
- Displays all entries in a centralized editor UI (popup + dockable window)
- Lets you search, filter, and group logs instantly
- Supports one-click cleanup or restore operations
- Editor-only workflow designed for speed and Undo safety
Key Features
- Filter by Log / Warning / Error / Assert
- Group by Script / Method / Folder
- Hierarchical project view with optional Packages support
- One-click cleanup for line, method, script, folder, or entire project
- Undo-safe operations and persistent settings (EditorPrefs + JSON)
- Preset support for fast profile switching
- High-performance scanning for large projects
- Unity Console toolbar integration
- Console Pro toolbar integration (silent fallback when unavailable)
- Mode-aware search, match highlight, and smart auto-expand behavior
Why Use Debug Filter?
- Centralized control of all debug calls
- Faster and safer pre-release cleanup
- Better scalability for large/long-lived projects
- Less time searching, more time shipping
Common Use Cases
- Auditing debug calls in large codebases
- Cleaning logs before release builds
- Focusing logs by system/folder/method
- Switching debugging profiles via presets
- Reviewing third-party or legacy scripts for leftover logs
Support & Community
- Join our Discord for support, tips, and update announcements.
- Full documentation included with a quick-start guide.
As projects scale, debug calls spread across many scripts and cleanup becomes slow and risky. Debug Filter eliminates that chaos by collecting all debug entries into a structured view where you can inspect, filter, and manage logs safely without manual searching.
Keep your workspace clean
Manage debug logs with confidence
Ship builds without leftover logs
How It Works
- Scans C# scripts and detects Log, Warning, Error, and Assert calls
- Displays all entries in a centralized editor UI (popup + dockable window)
- Lets you search, filter, and group logs instantly
- Supports one-click cleanup or restore operations
- Editor-only workflow designed for speed and Undo safety
Key Features
- Filter by Log / Warning / Error / Assert
- Group by Script / Method / Folder
- Hierarchical project view with optional Packages support
- One-click cleanup for line, method, script, folder, or entire project
- Undo-safe operations and persistent settings (EditorPrefs + JSON)
- Preset support for fast profile switching
- High-performance scanning for large projects
- Unity Console toolbar integration
- Console Pro toolbar integration (silent fallback when unavailable)
- Mode-aware search, match highlight, and smart auto-expand behavior
Why Use Debug Filter?
- Centralized control of all debug calls
- Faster and safer pre-release cleanup
- Better scalability for large/long-lived projects
- Less time searching, more time shipping
Common Use Cases
- Auditing debug calls in large codebases
- Cleaning logs before release builds
- Focusing logs by system/folder/method
- Switching debugging profiles via presets
- Reviewing third-party or legacy scripts for leftover logs
Support & Community
- Join our Discord for support, tips, and update announcements.
- Full documentation included with a quick-start guide.