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cross-prefab components editor preview
Unity

cross-prefab components editor

By Easy Studio Assets

Current price
FREE
Lowest recorded
FREE
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Price history

Lowest recorded standalone price: FREE. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for cross-prefab components editor Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $0.50 $1.00 Aug 8, 2026 Nov 8, 2026
Standalone price

Last three months, in USD. Bundle prices cover the whole package.

About cross-prefab components editor

  • Tools, Systems & Learning > Development Tools & Automation
Cross-Prefab Components Editor helps you iterate faster when the same component type appears on many prefabs.

What you get
- One window to browse prefabs and edit a selected component’s fields
- Component tabs based on types shared by your prefab list
- Optional profile asset to save your prefab group and tab selection
- Drag prefabs from the Project window into the list area

How it works (quick)
1. Open Window → EasyTools → Cross-Prefab Components Editor
2. Add prefabs (or drag them in)
3. Select shared component types for tabs
4. Pick a tab, select a prefab, edit values on the right

Notes
- Only component types present on all listed prefabs can appear as tabs (intersection).
- Works on prefab assets (typical workflow).

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