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Included assets
Asset names currently associated with this deal. Store availability can change.
31 real-world heightmaps of British Columbia mountain valleys at 1m resolution, featuring shore water and anti-tiling shaders for Built-in, URP, and HDRP.
46 real-world heightmaps of British Columbia's glaciated plateau at 1m resolution, featuring eskers, fens, and shore water for Built-in, URP, and HDRP.
By DEV505
Build game audio with visual graphs to control 2D/3D sounds, blend layers, and create smooth music transitions using 49 nodes and clear C# examples.
Female Pistol Crouch Movement – Motion Capture Animation Pack
Female Rifle Tense Movement – Motion Capture Animation Pack
89 motion capture animations for male crouch pistol locomotion, ADS, turns, fire, reload, hit reactions, and aim offset.
Female rifle crouch motion capture animation pack with 124 clips for stealth and tactical shooter gameplay.
87 unarmed tense motion capture animations for female characters, featuring an alert ready stance for survival and horror games.
93 tense rifle motion capture animations for male characters, featuring alert locomotion and transitions for survival and stealth games.
By DEV505
Living Lake adds realistic URP water, underwater effects, and procedural lake life to Unity terrain for immersive nature scenes.
Wrap static meshes and animated characters in a fitted energy shield or a perfect bubble, with seamless cells, reactive impacts and directional dissolve effects.
By Kenii
Complete manga-inspired UI kit with menus, settings, level selection, comic effects, and a working demo scene.
By Chris Burns
Add working TVs and monitors with five display modes, CRT effects, channel switching, and a full scripting API.
By alaeTR
Generate fluid, multi-floor procedural mazes with curved walls, organic rooms, spatial culling, stairs, and full NavMesh support.
By DZENDOR
100 modular prefabs for stylized abandoned factory interiors: walls, steel structure, machines, workbenches, barrels, crates, pipes and debris. URP, baked demo room and volumetric light shafts.
36 voxel ore and crystal formations, each with four detail levels, providing 144 ready-to-place variants for caves.
Showing 25–40 of 40 tracked assets.