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Fluid Maze Generator: Procedural Multi-Floor Mazes & Dungeons preview
Unity

Fluid Maze Generator: Procedural Multi-Floor Mazes & Dungeons

By alaeTR

$24.49 $34.99 30% off

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $24.49. The latest store price is $24.49, matching the lowest recorded price shown here.

Recorded prices for Fluid Maze Generator: Procedural Multi-Floor Mazes & Dungeons 4 price observations from Nov 3, 2026 to Nov 7, 2026. Lowest recorded price $24.49. Exact dates and prices are listed below. $0.00 $17.50 $34.99 Nov 3, 2026: $24.49. Unity New Release Discount 2026-11-03 2026-11-17 Nov 3, 2026: $24.49. Unity New Release Discount 2026-11-03 2026-11-17 Nov 3, 2026: $34.99. Unity First Price 2026-11-03 2026-11-03 Nov 7, 2026: $24.49. Latest store price Nov 3, 2026 Nov 7, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$24.49Latest store price
$34.99Unity First Price 2026-11-03 2026-11-03
$24.49Unity New Release Discount 2026-11-03 2026-11-17
$24.49Unity New Release Discount 2026-11-03 2026-11-17

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Fluid Maze Generator: Procedural Multi-Floor Mazes & Dungeons

  • Tools, Systems & Learning > Development Tools & Automation
  • Tools, Systems & Learning > Level & World Building
  • Theme > Buildings & Infrastructure
Fluid Maze Generator is a next-generation procedural level creation suite designed to break away from rigid, blocky grid mazes. Build breathtaking multi-floor mazes, organic catacombs, modern architectural interiors, and dungeon complexes with smooth curved walls, rounded corner fillets, and watertight procedural mesh geometry.

Whether you are crafting a survival horror game, a fast-paced roguelike, an action RPG, or an infinite runner, Fluid Maze Generator delivers instant, game-ready layouts with zero manual mesh stitching required.

- KEY HIGHLIGHTS
- Organic and Fluid Aesthetics: Move beyond standard boxy corridors. Generate smooth sweeping curves, circular polar mazes, hexagonal networks, or round-cornered architectural hallways.
- True Multi-Story Generation: Stack multiple linked levels complete with connecting procedural staircases, stairwell floor cutouts, protective collars, and ceiling slabs.
- Engineered for Performance: Includes built-in topology-aware spatial chunking, seamless world planar UV mapping, and normal smoothing to support large-scale environments with high frame rates.
- Intelligent Room and Interior Layouts: Procedurally carve organic chambers, configure manual room templates, distribute props and furniture, and place interactive doorway frames with swinging fences or doors.
- Ready for AI and Gameplay: Features one-click runtime and edit-time NavMesh surface generation, trigger volume generation for room zones, and checkpoint tracking.

- CORE FEATURES
- Grid Topologies: Standard Orthogonal, Hexagonal (Sigma), Polar / Circular (Theta), and Corridor Network generation algorithms.
- Watertight Mesh Generation: Seamlessly extruded procedural walls, beveled corner filleting, lintel door openings, and junction hubs.
- Multi-Floor System: Multi-story stacking with customized seeds per floor, automated procedural stairs, void openings, and slab skirts.
- Topology-Aware Spatial Chunking: Splits meshes spatially for efficient frustum and occlusion culling, static batching, and lightmap baking.
- Sanitized Mesh Collision: Automated mesh cooking with degenerate triangle removal to prevent physics errors.
- World Planar UV Mode: Eliminates visible seams across chunks, floor levels, stairs, and junctions.
- Continuous Ribbon UV Mode: Unwrapped arc-length mapping following wall curvatures smoothly.
- Interior & Architectural Detailing: Procedural baseboards, crown moldings, structural wall pillars/pilasters, interactive doors, and interior prop-placement solvers.
- Automated NavMesh Baking: Surface baking with boundary and void hole awareness for both runtime and edit-mode.
- Full Inspector Suite: Custom tabbed editor with interactive SceneView handles for editing boundaries, exclusion masks, checkpoints, and manual rooms visually.

- GENRES & USE CASES
- Horror & Thriller: Claustrophobic backrooms, labyrinthine sanitariums, and winding underground sewers.
- Roguelike & RPG: Dynamic multi-floor crypts, dungeons, and ancient temples with distinct floor themes.
- Sci-Fi & Cyberpunk: Clean modular facility corridors, research bases, and continuous ribbon tunnels.
- Casual & Puzzle: Classic labyrinth puzzles, hex challenges, and polar maze games.

- BONUS: FREE SHADERS INCLUDED
To help you achieve high visual fidelity immediately, this package includes custom surface shaders inside:
- High-quality surface shaders featuring parallax, POM effects, fabric, and stylized architectural surfaces.
- Out-of-the-box cross-pipeline compatibility across URP, HDRP, and Built-in.
- Pre-configured materials and demonstration scenes to kickstart your environment styling with zero extra setup.

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