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A plug-and-play 2D elevator system with scalable floors, wait timers, and event-based architecture, ideal for office idle games.
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A plug-and-play 2D elevator system with scalable floors, wait timers, and event-based architecture, ideal for office idle games.
Extract sprites from sheets, atlases, or folders with batch processing, naming control, and format options for Unity developers.
A flexible and modular in-game store system for Unity to manage items, currencies, purchases, rewards, and store content easily.