By Ekasto
5 favoritesBreak your 2D sprites along cracks you choose, not a generated grid. Paint the break lines right in Unity, bake to a physics-ready prefab, and shatter it at runtime.
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By Ekasto
5 favoritesBreak your 2D sprites along cracks you choose, not a generated grid. Paint the break lines right in Unity, bake to a physics-ready prefab, and shatter it at runtime.