Dynamically shatter or split any game object in real-time. Creates geometry, fills holes, and instantiates new objects automatically.
Gustav Olsson AB.
5 assets from this publisher across the stores we track.
The Ocean Toolkit provides simple and semi-realistic infinite ocean rendering for your project.
The Rope Toolkit brings stable and fast rope physics to your project. Simulate simple wires or advanced setups with pulleys and weights on mobile.
Realistic buoyancy simulation for rigidbodies in fluid volumes with wave functions, suitable for water or atmospheric lift.
Brings sharp, pixel-perfect shadows to Universal Render Pipeline projects, ideal for non-photo-realistic art styles and various game scenarios.