Tired of using Python scripts in Unity? UPython 3 Pro may be able to achieve what you need.
Two Cats Code.
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AnyEvent allows any object to be a listener or invoker, centralizing events with flexible management and zero learning cost.
A unified access method for various nested structured data types, converting plain text into container class formats.
High-level UI components for managing animation life cycles and cells, featuring a friendly inspector and 60+ pre-defined cells.
CSV Manager handles multiple CSV tables, supports reading from HD, creating tables via C#, and outputting to HD.
A professional Unity-Python communication framework enabling real-time bi-directional messaging, script execution, and multi-client support.
Strongly-typed visual scripting and FSM/BT/GOAP framework for Unity with production-ready performance.
A tool to manage flexible, user-customized data structure databases with rich APIs for Unity C# primary types.
A simple way to dispatch global and local events using channels to decouple components in Unity.
A unified data management toolkit for accessing, saving, and loading structured text data in Unity.
A flexible pooling manager supporting runtime scene objects, particle systems, and group pooling with a simple API.
Turbocharge development with lightning-fast component caching, object pooling, and scene data locker tools.
DSL Forge is a modular scripting system for Unity that turns text-based designs into fully executable in-game logic.