By Plawius
4/ 549 ratings 781 favoritesLightweight screen space reflections post-effect for Unity using deferred lighting, requiring only 1 draw call with per-material adjustment.
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By Plawius
4/ 549 ratings 781 favoritesLightweight screen space reflections post-effect for Unity using deferred lighting, requiring only 1 draw call with per-material adjustment.
By Plawius
5/ 523 ratings 538 favoritesAutomatically generate non-convex colliders from any mesh with this industry-standard algorithm.