Define spawn zones or wave-based encounters with customizable NPC types, counts, and timings for RPGs, shooters, and strategy games.
CoryBaxterGameDev.
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Powerful in-game calendar system that tracks time, allows creation of seasons, and supports highly customizable scheduled events.
A customizable dice roller supporting standard, DnD style, D4-D20 dice, rerolls, and custom dice. Ideal for tabletop RPGs and board games.
Interactive lock-picking mini-game with adjustable difficulty, audio, and visual feedback. Easy drag-and-drop integration.
This script animates NPCs to look at targets with adjustable angles, proximity-based control, and smooth transitions.
A customizable set of scripts for adding movement behavior, including point-to-point movement, patrolling, and dynamic wandering.
Generate randomized loot zones by spawning items within defined areas in your 3D game world.
A versatile save system with PlayerPrefs and JSON options, featuring dynamic variables, multiple profiles, encryption, and autosave.
Lightweight, flexible interaction system that uses raycasting for player interaction in Unity games.