Highly optimized, multithreaded Boid Flocking algorithm for simulating realistic swarms of fish, birds, or aliens.
Different Methods.
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UniWeb provides a common HTTP API across Unity platforms with robust WebSocket support, proxy compatibility, and high portability built from sockets.
React is a powerful, zero-allocation Behaviour Tree tool for adding intelligent game object behavior with simple code generation.
Realtime audio filter simulating binaural or surround sound on stereo headphones with spatial awareness improvements.
Design tech trees for games, linking research to structure and unit construction. It manages build queues and costs.
EngineSynth provides realistic engine sounds, from a diesel bus to a chainsaw to a race engine.
Image effect emulating Instagram style filter to enhance detail, edges, and saturation with skin-tone protection.