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Real-time toon shader for Unity URP. Features outline fixing, gradient basemaps, rim lighting, specular highlights, and smoothness control.
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Real-time toon shader for Unity URP. Features outline fixing, gradient basemaps, rim lighting, specular highlights, and smoothness control.
Toon-style shields and smoke VFX with customizable matte and transparency for your game.
Screen-space contact shadows for URP that capture small details lost in standard shadow maps with minimal performance cost.